Scrum Pattern: Sustainable Pace

 

  
ContextA Scrum Team is working overtime during a Sprint.
ProblemWorking hours are increasing while productivity and quality is decreasing.

Development Teams are often driving/driven hard to reach a goal by working overtime (“crunch time”). And if this tactic seems to produce the desired result, it is being done again and again. Driving a team too hard produces errors and burn out.

Forcestoo little/too much working hours vs. results
too little/too planning
SolutionKeep a constance pace and avoid deviations

External dependencies may lead to “crunch time”, but the cost of increasing working hours has to be paid afterwards because there is a limit to how many hours team members are productive and deliver high-quality results. And above that, people take their problems home which they encountered at work. So problem solving continues outside the office, often on the subconscious level.

Working 8 hours a day is a good goal if the productivity during that time is high. Trying to work longer often means distributing the same work throughout a longer timespan. So get the Scrum Team to perform during a fixed timespan each day and limit overtime at all costs.

To support the Development Team, it is highly recommended to plan for unexpected complications in advance and product high-quality input for the Development Team. Try to avoid delays and bad planning on the product management level as it backfires during the realization phase.

Resulting ContextVelocity, quality and working hours are brought back to normal.

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